![]() Player:AddMultipleChoiceAnswer( "CARD_QUERY_OPTION_YES" ) MTG():ObjectDataChest():Get_Int( 1 ) ~= 1 and If TriggerPlayer() = Object():GetPlayer() and I called it "_DREDGE_MECHANIC_997001" and here is the code: but will the AI be able to avoid wasting chances if we choose this way?įirst, I made a "fake card" that remains invisible in game, like the mana producers invented by kevlahnota. ![]() OK, we could just show the whole graveyard and if the player chooses a card without Dredge nothing happens. How can we make the choice of the card to dredge "smart"? We can't check registers inside Object():GetFilter(). How can we start the trigger only once? If we use a register, how long should it stay set to "whatever makes the trigger happen"? But is it possible to do such a thing? Here are my first doubts about it: So, it would be much better if the Dredge mechanic could trigger from only 1 card in the graveyard, and if the player wants to dredge, he can choose the card he wants to dredge. Pretend you have 20 cards with Dredge in your graveyard: everytime you draw a card, you get 20 multiple choice questions. But I think it's quite uncomfortable this way. If you do this for every card with Dredge, I'm pretty sure you have the mechanic working. if no, draw a card (maybe with some register testing that doesn't make it trigger again with this draw) ![]() if yes, do the dredging (mill and return the card to your hand) ask a multiple choice question: do you want to dredge? trigger when the card is in the graveyard and I draw a card while I have enough cards in library to mill for the dredge cost, overriding the draw 502.47b A player with fewer cards in his or her library than the number required by a dredge ability can't put any of them into his or her graveyard this way." Dredge N" means "As long as you have at least N cards in your library, if you would draw a card, you may instead put N cards from the top of your library into your graveyard and return this card from your graveyard to your hand." ![]() 502.47a Dredge is a static ability that functions only while the card with dredge is in a player's graveyard.In the Comprehensive Rules someone wrote:502.47. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |